Story

An Adventure Game like you’ve never seen.

“A detective story in the vein of film noir. An unusual path into a paranormal realm.”

NoseBound  is an adventure  game that proposes an entangling detective story. By combining entertaining puzzles and dramatic scenes of action, the game sinks the player in a charmed, churned circle of deception, noire ambiance and a very peculiar opponent.   Coming Soon to PC, Mac and Linux…

This is an old trailer, the game looks way better now. We have replaced all characters by full 3D models, improved all backgrounds and upscale them into 1080HD. We’ll post a new trailer soon..

Gameplay Trailer

Latest News – 10/27/2017: We interrupt this broadcast for important message from NoseBound Developers!

We are looking for publishers! The game is in an advanced Beta stage, we hope we can release in Q1 2018, but we’d love to do it under the protective umbrella of a well known publisher. So if you’re one, and you like the game. Send us an email and lets talk!

contact@quarantineinteractive.com

We’ve been involved in this project for so long (almost 8 years on and off) and the amount of problems that we had to deal with during the process was so big that we are now certain that there must be some kind of conspiracy behind our development. There’s no other explanation for this. I’m serious.
 
Dark forces from beyond the veil (and I think maybe of reptilian nature) tried several times to sabotage our project, but Light must prevail and in the end it will.  Now “the end is nigh”, and we have another chance.  This story must be told and we will keep fighting against the powers of the darkness to make it through. The rest will be up to you…
 
Last year, Quarantine Interactive won a private funding program. With this help, we expect to finish the game by the end of 2017, but we can only do it under a couple of conditions. One of them, is that we must port the game to a newer engine, in order to release it on a broader range of platforms, therefore improving our chances success.So, right now we’re in the process of finishing the port into Unity 5, it’s been a long run, but we have the whole game compiled and tested in Pc, Mac & Linux!
 
We are also improving a lot of aspects of the game, taking into account that we now have a modern 3D engine at our disposal. We are re-painting all our backgrounds in Full HD, adding 3D particles, image effects and converting all characters to real-time models (instead of being pre-rendered sprites). But among all things, we have kept the ending a complete secret, a secret in our minds behind several locked doors in order to prevent the Illuminati-baby-killing-blood-suckers from spoiling it.
 
Ultimately, the full meaning of the story can only be unleashed by YOU playing the game!So, stay tuned, pray for our souls, and above all wish for NoseBound to happen!
 
tatá!
 

this-game-has-been-greenlit-screenshot

 

NoseBound
 

In #NoseBound, you play as the character Ray Hammond, a private eye with a gritty past and unorthodox methods to pull off his job. The story brings you back and forth, from the end to the very beginning. Yours is the chance to find out what happened, how it happened, and to live the story by yourself.

The phone rings, you equip yourself with the basic detective gear and off the office you go. You start the investigation, interrogate some contacts, snoop around following clues, and as soon as you poke your nose deep enough, the big troubles begin. Troubles you may solve with your wits, or your guns. With more than 40 different scenes and 10 NPCharacters like George Smithers A.K.A. Smithy, the strangely disappeared Hammond’s friend, and Mrs. Kovacks, la femme fatale that is a must on every Noir story.

IMG_3746

Key Features

  • Melee Combat / Gun Fights (these go with a previous Auto-save and only at the end of each Chapter to emphasize drama to the story).
  • Pick-up Items.
  • Black & white Filters, Film noise, Scratches.
  • Dialog´s with options.
  • NPC (non playable characters)
  • Adult content (low violence, adult language, slight nudity).
  • Puzzle mechanisms.
  • Ladders, and other physical improvements of the character.
  • Pick-lock, breaking windows, and other alternate difficulties.

Here you can check out our Kickstarter Campaign.

Languages
The game will be delivered in the following languages:
  • Spanish - Subtitles
  • English - Audio and Subtitles
Some Concepts & Ideas.